Character: ?
Race: ?
Sex: ?
Player: ? |
Profession: ?
Level/EP: ? / ?
Realm: ? |
Height: ?' ?"
Weight: ? lbs.
Age: ? |
|
Description:
...
Long Term Goals (known to party):
...
|
Stats
| Stat | Temp. | Pot. | Bonus |
| Ag | ? | ? | ? |
| Co | ? | ? | ? |
| Me | ? | ? | ? |
| Re | ? | ? | ? |
| SD | ? | ? | ? |
| Em | ? | ? | ? |
| In | ? | ? | ? |
| Pr | ? | ? | ? |
| Qu | ? | ? | ? |
| St | ? | ? | ? |
|
Resistance Rolls
| Area | RR Mods. |
| Channeling | ? |
| Essence | ? |
| Mentalism | ? |
| Chan. & Ess. | ? |
| Chan. & Ment. | ? |
| Ess. & Ment. | ? |
| Arcane | ? |
| Disease | ? |
| Fear | ? |
| Poison | ? |
|
Health & Power
| Item | Factor | Value |
| Hits | Max | ? |
| Recovery (active) | 1 /3 hr |
| Recovery (rest) | ? /1 hr |
| Recovery (sleep) | ? /3 hr |
| ExPs | Max | ? |
| Recovery (active) | 1 /3 min |
| Recovery (rest) | ? /1 min |
| Recovery (sleep) | all /30 min |
| PPs | Max | ? |
| Recovery (active) | 1 /3 hr |
| Recovery (rest) | ? /1 hr |
| Recovery (sleep) | ? /3 hr |
|
Initiative: ?+2d10
Base Move: ? '/round |
DB, aware: ?
DB, unaware: ?
AT: ? |
Current Health Impairments: none. |
|
Talents:
...
Flaws:
...
|
Skills
| Category | Ranks |
Skill | Ranks | Bonus |
| Armor • Heavy | 0 |
Default | ? |
| Armor • Light | 0 |
Default | ? |
| Armor • Medium | 0 |
Default | ? |
| Artistic • Active | 0 |
Default | ? |
| Artistic • Passive | 0 |
Default | ? |
| Athletic • Brawn | 0 |
Default | ? |
| Athletic • Endurance | 0 |
Default | ? |
| Athletic • Gymnastics | 0 |
Default | ? |
| Awareness • Perceptions |
Alertness | ? | ? |
| Sense Ambush | ? | ? |
| Awareness • Searching | 0 |
Default | ? |
| Locate Hidden | ? | ? |
| Observation | ? | ? |
| Awareness • Senses | 0 |
Default | ? |
| Combat Manuevers |
Default | ? |
| Communications | 0 |
Default | ? |
| Common-speech S | ? | ? |
| Common-speech W | ? | ? |
| Crafts |
Default | ? |
| Directed Spells | 0 |
Default | ? |
| Influence | 0 |
Default | ? |
| Lore • General | 0 |
Default | ? |
| Culture Lore - ? | ? | ? |
| Region Lore - home world home area | ? | ? |
| Lore • Magical | 0 |
Default | ? |
| Lore • Obscure | 0 |
Default | ? |
| Lore • Technical | 0 |
Default | ? |
| Martial Arts Combat Manuevers |
Default | ? |
| Martial Arts Strikes | 0 |
Default | ? |
| Martial Arts Sweeps | 0 |
Default | ? |
| Outdoor • Animal | 0 |
Default | ? |
| Outdoor • Environmental | 0 |
Default | ? |
| Power Awareness | 0 |
Default | ? |
| Attunement | ? | ? |
| Power Manipulation |
Default | ? |
| Science/Analytic • Basic | 0 |
Default | ? |
| Science/Analytic • Specialized |
Default | ? |
| Self Control | 0 |
Default | ? |
| Special Attacks |
Default | ? |
| Special Defenses |
Default | ? |
| Subterfuge • Attack | 0 |
Default | ? |
| Subterfuge • Mechanics | 0 |
Default | ? |
| Subterfuge • Stealth | 0 |
Default | ? |
| Hiding | ? | ? |
| Tech/Trade • General | 0 |
Default | ? |
| First Aid | ? | ? |
| Tech/Trade • Professional |
Default | ? |
| Tech/Trade • Vocational |
Default | ? |
| Urban | 0 |
Default | ? |
| Weapon • 1H Concussion | 0 |
Default | ? |
| Weapon • 1H Edged | 0 |
Default | ? |
| Weapon • 2H | 0 |
Default | ? |
| Weapon • Missile | 0 |
Default | ? |
| Weapon • Missile Artillery | 0 |
Default | ? |
| Weapon • Pole Arms | 0 |
Default | ? |
| Weapon • Thrown | 0 |
Default | ? |
|
Skills Legend: Bonus includes profession, stat and special bonuses, as well as the category rank bonus and the skill rank bonus; it does not include item bonuses. Skills followed by [R] are learned as restricted skills. Skills followed by [E] are learned as everyman skills. Skills followed by [O] are learned as occupational skills. Specializations are indicated by a Δ. Generalizations are indicated by a ∞.
|
|
Spell Lists
| Spell List | Type | Ranks | SCSM Base |
| ? | ? | ? | ? |
|
Spells Legend: SCSM (Spell Caster Static Manuever) Base includes all static adjustment and is per RMFRP, to get RMSS equivilant add 50.
|
|
Items
- Weapons:
- Clothing: 2 changes of standard clothes.
- Other Equipment:
- Money: 0.0000 gp [mpg.sbct] {belt pouch}
|
Item Legend: Magic items signified by a ⊕. Potentially unidentified items signified by a °. Non-magical pluses and minuses are followed by a ◊. Preferred (and default) items are marked with a ‡. Bracketed items [+n] are the net bonus when the item is used by this character including his skill bonuses. Locations of items are given in brackets {location} if not obvious. Money is converted to gp equivilant.
|
Property Not with the Character
Associates
|
© 2003-2004 Thomas A. Stobie, SFO - Permission to use and copy for personal use is granted.
Last revised 1 Jan 2004.