Character: Puja Dow
Race: Comman Man (Ruralman)
Sex: M
Player: Iain Stewart |
Profession: Monk
Level/EP: 11 / 180,372
Realm: Essence |
Height: 5' 6"
Weight: 140 lbs.
Age: 24 |
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Description:
A slender built man, with tanned and leathery skin covering his face. His clean shaven head and slender fu man chu style moustache make him look older beyond his actual years. His eyes also show a greater
understanding and patience than would be expected for his age. His moustache is stained with the smoke that emanates from his constantly reeking pipe. His hands are calloused and his arms are adorned with tattoos. A
wolf battles with a dragon on his left arm, and on his right an ox, monkey and snake all surround a wolf. On the back of his neck at the top of his spine is tattooed the sign of ying and yang.
His outfit is drab brown / grey robes with nothing flashy. His light boots also have no desires for fashion, they are functional and well made and fit for purpose. His wooden staff is sturdy and held in his right hand. And with his left on his pipe a large cloud of choking
smoke bellows forth from his nose. On his back is slung the bow and quiver.
Long Term Goals (known to party):
...
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Stats
| Stat | Temp. | Pot. | Bonus |
| Ag | 100 | 100 | +13 |
| Co | 92 | 92 | +6 |
| Me | 89 | 89 | +4 |
| Re | 90 | 90 | +5 |
| SD | 100 | 100 | +12 |
| Em | 99 | 99 | +9 |
| In | 85 | 85 | +4 |
| Pr | 88 | 88 | +4 |
| Qu | 94 | 94 | +7 |
| St | 92 | 92 | +5 |
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Resistance Rolls
| Area | RR Mods. |
| Channeling | +12 |
| Essence | +12 |
| Mentalism | +27 |
| Chan. & Ess. | +20 |
| Chan. & Ment. | +12 |
| Ess. & Ment. | +20 |
| Arcane | +17 |
| Disease | +18 |
| Fear | +36 |
| Poison | +18 |
+72 to m-subclass spells.
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Health & Power
| Item | Factor | Value |
| Hits | Max | 93 |
| Recovery (active) | 1 /3 hr |
| Recovery (rest) | 3 /1 hr |
| Recovery (sleep) | 12 /3 hr |
| ExPs | Max | 58 |
| Recovery (active) | 1 /3 min |
| Recovery (rest) | 4 /1 min |
| Recovery (sleep) | all /30 min |
| PPs | Max | 74 |
| Recovery (active) | 1 /3 hr |
| Recovery (rest) | 5 /1 hr |
| Recovery (sleep) | 37 /3 hr |
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Initiative: 7+2d10
Base Move: 66'/round
AT: 1 |
DB, Ad. Def., melee: +139
DB, Ad. Def., ranged: +90
DB, aware: +41
DB, unaware: +10 |
Current Health Impairments: none. |
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Talents:
Anticipatory Subconscious Preparation (one free round of spell prep.), Dominance, Gifted Spell User, Improved Outdoor Environmental Learning Ability III, Instinctive Defense, Martial Arts Training (greater), Natural Gift (martial arts), & Stat Bonus +3 to Ag.
Flaws:
Charitable, Chivalrous, Compulsive Behavior: Pipe Smoking, Sense of Duty (right wrongs & do good for humanity), & Stat Penalty -3 to St.
Personal Martial Arts Style (Wolf):
Strikes Degree III [+101], Sweeps Degree IV [+109], Locking Holds Degree IV [+109], Adrenal Defense (takes a 10% action), weapon kata with Staff [MA attack -20], Sai [MA attack -20], and Nunchuka [MA attack -20], & Kata Weapons fumble reduced by 1.
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Skills
| Category | Ranks |
Skill | Ranks | Bonus |
| Armor • Heavy | 0 |
Default | -7 |
| Armor • Light | 1 |
Default | +18 |
| Rigid Leather | 1 | +36 |
| Soft Leather | 1 | +36 |
| Armor • Medium | 0 |
Default | 7 |
| Artistic • Active | 0 |
Default | -4 |
| Artistic • Passive | 0 |
Default | -13 |
| Athletic • Brawn | 1 |
Default | +11 |
| Athletic • Endurance | 3 |
Default | +15 |
| Distance Running | 1 | +33 |
| Swimming | 4 | +42 |
| Athletic • Gymnastics | 13 |
Default | +46 |
| Acrobatics | 3 | +70 |
| Climbing | 4 | +73 |
| Tumbling | 7 | +82 |
| Awareness • Perceptions |
Alertness | 2 | +27 |
| Sense Ambush | 0 | +25 |
| Awareness • Searching | 13 |
Default | +34 |
| Detect Traps | 1 | +52 |
| Lie Perception | 1 | +52 |
| Locate Hidden | 1 | +52 |
| Observation | 11 | +83 |
| Surveillance | 2 | +55 |
| Tracking | 1 | +52 |
| Awareness • Senses | 1 |
Default | +12 |
| Direction Sense | 1 | +30 |
| Time Sense [E] | 2 | +33 |
| Combat Manuevers |
Default | +2 |
| Communications | 1 |
Default | +5 |
| Common-speech S | 10 | +50 |
| Common-speech W | 10 | +50 |
| High-speech S | 2 | +26 |
| Crafts |
Default | -1 |
| Directed Spells | 0 |
Default | +8 |
| Influence | 1 |
Default | +4 |
| Diplomacy | 1 | +22 |
| Duping | 1 | +22 |
| Leadership | 1 | +22 |
| Trading | 1 | +22 |
| Lore • General | 3 |
Default | +4 |
| Culture Lore - Ruralman | 3 | +28 |
| Fauna Lore | 1 | +22 |
| Flora Lore | 1 | +22 |
| Region Lore - home world home area | 1 | +28 |
| Lore • Magical | 0 |
Default | -2 |
| Lore • Obscure | 0 |
Default | -2 |
| Lore • Technical | 0 |
Default | -2 |
| Martial Arts Combat Manuevers |
Default | +27 |
| MA Style: Wolf | 11 | +110 |
| Martial Arts Strikes | 11 |
Default | +54 |
| Strikes Degree 3 | 11 | +101 |
| Martial Arts Sweeps | 11 |
Default | +62 |
| Locking Holds Degree 4 | 11 | +109 |
| Sweeps Degree 4 | 11 | +109 |
| Outdoor • Animal | 1 |
Default | +18 |
| Riding Horses | 1 | +36 |
| Outdoor • Environmental | 7 |
Default | +19 |
| Foraging | 4 | +46 |
| Hunting | 2 | +40 |
| Survival ∞ [R] | 4 | +46 |
| Weather Watching | 1 | +37 |
| Power Awareness | 1 |
Default | +9 |
| Attunement | 1 | +27 |
| Power Manipulation |
Default | -13 |
| Mental Control (Defense) [R] | 1 | +22 |
Spell Mastery ∞ [R] - on Daritopia | 1 | +22 +72 |
| Science/Analytic • Basic | 1 |
Default | +1 |
| Basic Math | 1 | +19 |
| Research | 1 | +19 |
| Science/Analytic • Specialized |
Default | -16 |
| Self Control | 11 |
Default | +59 |
| Adrenal Balance | 1 | +77 |
| Adrenal Concentration | 1 | +77 |
| Adrenal Landing | 1 | +77 |
| Adrenal Leaping | 1 | +77 |
| Adrenal Speed | 11 | +106 |
| Adrenal Strength | 1 | +77 |
| Healing Trance | 2 | +80 |
| Meditation [O] | 24 | +128 |
| Stun Removal | 11 | +106 |
| Special Attacks |
Default | +0 |
| Special Defenses |
Default | -15 |
| Adrenal Defense [E] | 22 | +98 |
| Subterfuge • Attack | 0 |
Default | -1 |
| Subterfuge • Mechanics | 0 |
Default | -8 |
| Subterfuge • Stealth | 3 |
Default | +25 |
| Hiding | 3 | +49 |
| Stalking | 3 | +49 |
| Tech/Trade • General | 2 |
Default | +10 |
| First Aid | 1 | +28 |
| Orienteering | 1 | +28 |
| Tech/Trade • Professional |
Default | -17 |
| Tech/Trade • Vocational |
Default | -17 |
| Urban | 0 |
Default | -13 |
| Weapon • 1H Concussion | 0 |
Default | -2 |
| Weapon • 1H Edged | 1 |
Default | +15 |
| Dagger | 1 | +33 |
| Weapon • 2H | 0 |
Default | -2 |
| Weapon • Missile | 3 |
Default | +27 |
| Short Bow | 13 | +78 |
| Weapon • Missile Artillery | 0 |
Default | -3 |
| Weapon • Pole Arms | 1 |
Default | +15 |
| Spear | 1 | +33 |
| Weapon • Thrown | 1 |
Default | +23 |
| Thrown Dagger | 1 | +38 |
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Skills Legend: Bonus includes profession, stat and special bonuses, as well as the category rank bonus and the skill rank bonus; it does not include item bonuses. Skills followed by [R] are learned as restricted skills. Skills followed by [E] are learned as everyman skills. Skills followed by [O] are learned as occupational skills. Specializations are indicated by a Δ. Generalizations are indicated by a ∞.
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Spell Lists
| Spell List | Type | Ranks | SCSM Base |
| Body Reins | Base | 9 | +28 |
| Body Renewal | Base | 12 | +31 |
| Detecting Ways | Open | 6 | +20 |
| Essence Hand | Open | 6 | +20 |
| Evasions | Base | 12 | +31 |
| Invisible Ways | Closed | 6 | +15 |
| Lofty Bridge | Closed | 12 | +21 |
| Mind Over Matter | Base | 9 | +28 |
| Monk's Sense | Base | 9 | +28 |
| Shield Mastery | Closed | 9 | +18 |
| Spirit Mastery | Closed | 9 | +18 |
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Spells Legend: SCSM (Spell Caster Static Manuever) Base includes all static adjustment and is per RMFRP, to get RMSS equivilant add 50.
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Items
- Weapons:
- Staff [see MA Style]
- Nunchuka [see MA Style]
- 2 Sais [see MA Style]>/LI>
- Short Bow [+78]
- Dagger [+33 melee, +38 thrown] {sheath}
- Clothing: 2 black training pants, 2 brown martial robes with cloth belts; 2 robes & soft boots.
- Other Equipment:
- Quiver
- Weapons Belt
- Waterproof Canvas Backpack
- Beads of the Goddess of Wisdom
- Small Sack
- Tobacco Pouch
- 2 finely crafted non-ornate pipes
- Sparkmaker
- 8 Built-in tobacco pouches (full on 1-Apr-4312)
- Smallville Gold Light
- Smallville Gold
- Proudfeet Mellow
- Proudfeet Sharp
- Sackons Light
- Sackons
- Halfling Pride Yellow
- empty
- Blanket
- Staff Straps
- 2-quart Waterskin
- Money: 8.8209 gp [mpg.sbct] {belt pouch}
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Item Legend: Magic items signified by a ⊕. Potentially unidentified items signified by a °. Non-magical pluses and minuses are followed by a ◊. Preferred (and default) items are marked with a ‡. Bracketed items [+n] are the net bonus when the item is used by this character including his skill bonuses. Locations of items are given in brackets {location} if not obvious. Money is converted to gp equivilant.
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Property Not with the Character
Associates
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© 2003-2004 Thomas A. Stobie, SFO - Permission to use and copy for personal use is granted.
Last revised 4 Aug 2004.