Character: Heidegger
Race: Dwarf
Sex: Male
Player: Mike Pape |
Profession: Fighter
Level/EP: 11 / 180,100
Realm: (Channeling) |
Height: 4' 8"
Weight: 150 lbs.
Age: 43 |
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Description:
...
Long Term Goals (known to party):
...
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Stats
| Stat | Temp. | Pot. | Bonus |
| Ag | 96 | 96 | +9 |
| Co | 95 | 95 | +13 |
| Me | 88 | 88 | +4 |
| Re | 91 | 91 | +5 |
| SD | 99 | 99 | +11 |
| Em | 61 | 61 | -7 |
| In | 76 | 76 | +2 |
| Pr | 80 | 80 | -4 |
| Qu | 99 | 99 | +10 |
| St | 101 | 101 | +17 |
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Resistance Rolls
| Area | RR Mods. |
| Channeling | +6 |
| Essence | +19 |
| Mentalism | +28 |
| Chan. & Ess. | +13 |
| Chan. & Ment. | +17 |
| Ess. & Ment. | +24 |
| Arcane | +18 |
| Disease | +54 |
| Fear | +33 |
| Poison | +59 |
+30 DB & RR vs. heat & cold.
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Health & Power
| Item | Factor | Value |
| Hits | Max | 217 |
| Recovery (active) | 1 /3 hr |
| Recovery (rest) | 7 /1 hr |
| Recovery (sleep) | 26 /3 hr |
| ExPs | Max | 100 |
| Recovery (active) | 1 /3 min |
| Recovery (rest) | 8 /1 min |
| Recovery (sleep) | all /30 min |
| PPs | Max | 2 |
| Recovery (active) | 1 /3 hr |
| Recovery (rest) | 1 /1 hr |
| Recovery (sleep) | 1 /3 hr |
|
Initiative: 10+2d10
Base Move: 65'/round |
DB, AT 14, aware: +20
DB, unarmored, aware: +30
DB, unaware: +0 |
Man. Mod: -15
AT: 14 |
Current Health Impairments: none. |
|
Talents:
Racial: Night Vision, Resistance against flame & ice, Tremendous Endurance, Other: Exceptional Skill at Arms, General Weapons Master (Greater), Great Arm (+25% to thrown missile ranges), Improved Outdoor Environmental Learning Ability (2 levels), Improved Subterfuge Stealth Learning Ability (2 levels), Inner Reserve (Greater), & Stat Bonus +3 to Ag, Qu, & St.
Flaws:
Racial: Racial Hatred of Orcs & Dragons, Other: Code of Honor (protect Dwarvian children, slay torturers, punish brigands), Lack of Range (missile (but not thrown) and spell ranges are halved), Sense of Duty towards companions, Unlucky [OE "06-"], & Stat Pen -3 to Em & Pr.
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Skills
| Category | Ranks |
Skill | Ranks | Bonus |
| Armor • Heavy | 0 |
Default | +33 |
| Armor • Light | 1 |
Default | +42 |
| Rigid Leather | 1 | +60 |
| Armor • Medium | 6 |
Default | +60 |
| Chain | 10 | +105 |
| Artistic • Active | 0 |
Default | -32 |
| Artistic • Passive | 0 |
Default | -39 |
| Athletic • Brawn | 7 |
Default | +38 |
| Jumping | 4 | +65 |
| Power-Striking | 1 | +56 |
| Power-Throwing | 2 | +59 |
| Athletic • Endurance | 12 |
Default | +49 |
| Distance Running | 6 | +79 |
| Scaling | 11 | +93 |
| Swimming [R] | 5 (+1/2) | +76 |
| Athletic • Gymnastics | 12 |
Default | +35 |
| Climbing | 12 | +84 |
| Rappelling | 11 | +82 |
| Awareness • Perceptions |
Alertness | 4 | +19 |
| Sense Ambush | 0 | +15 |
| Awareness • Searching | 12 |
Default | +25 |
| Detect Traps | 11 | +72 |
| Lie Perception | 1 | +43 |
| Locate Hidden | 11 | +72 |
| Observation | 11 | +72 |
| Poison Perception | 1 | +43 |
| Reading Tracks | 3 | +49 |
| Tracking | 6 | +58 |
| Awareness • Senses | 1 |
Default | +2 |
| Direction Sense | 4 | +29 |
| Combat Manuevers |
Default | +27 |
| Communications | 2 |
Default | -9 |
| Common-speech S | 8 | +30 |
| Common-speech W | 6 | +24 |
| Dwarvish S | 8 | +30 |
| Dwarvish W | 6 | +24 |
| Elvish S | 4 | +18 |
| Elvish W | 4 | +18 |
| Hill-speech S | 4 | +18 |
| Plains-speech S | 4 | +18 |
| Signalling | 5 | +21 |
| Crafts |
Default | -6 |
| Metal-crafts ∞ | 1 | +29 |
| Rope Mastery | 2 | +34 |
| Skinning | 2 | +34 |
| Stone-crafts ∞ | 1 | +29 |
| Trapping | 3 | +39 |
| Directed Spells | 0 |
Default | -1 |
| Influence | 3 |
Default | -18 |
| Diplomacy | 1 | +0 |
| Duping | 1 | +0 |
| Leadership | 1 | +0 |
| Trading | 3 | +6 |
| Lore • General | 3 |
Default | +4 |
| Culture Lore - Dwarf | 3 | +28 |
| Fauna Lore | 4 | +31 |
| Flora Lore | 1 | +22 |
| Region Lore - home world home area | 3 | +28 |
| Lore • Magical | 0 |
Default | -17 |
| Lore • Obscure | 1 |
Default | +0 |
| Lore • Technical | 2 |
Default | +2 |
| Metal Lore | 2 | +23 |
| Stone Lore | 3 | +26 |
| Martial Arts Combat Manuevers |
Default | +0 |
| Martial Arts Strikes | 0 |
Default | +13 |
| Martial Arts Sweeps | 0 |
Default | +5 |
| Outdoor • Animal | 2 |
Default | -16 |
| Riding ∞ [R] | 2 | +5 |
| Outdoor • Environmental | 13 |
Default | +25 |
| Caving [E] | 22 | +92 |
| Foraging | 4 | +52 |
| Hunting | 11 | +72 |
| Star-gazing | 3 | +49 |
| Survival ∞ [R] | 5 (+1/2) | +55 |
| Survival (underground) [E] | 22 | +92 |
| Weather Watching | 6 | +58 |
| Power Awareness | 2 |
Default | -20 |
| Attunement | 4 | +7 |
| Power Manipulation |
Default | -39 |
| Science/Analytic • Basic | 1 |
Default | +1 |
| Basic Math | 1 | +19 |
| Science/Analytic • Specialized |
Default | -16 |
| Self Control | 11 |
Default | +24 |
| Adrenal Speed | 11 | +71 |
| Adrenal Strength | 11 | +71 |
| Stun Removal | 11 | +71 |
| Special Attacks |
Default | +7 |
| Special Defenses |
Default | -30 |
| Subterfuge • Attack | 0 |
Default | -8 |
| Subterfuge • Mechanics | 13 |
Default | +24 |
| Disarming Traps | 13 | +75 |
| Picking Locks | 4 | +51 |
| Trap Building | 6 | +57 |
| Subterfuge • Stealth | 11 |
Default | +28 |
| Hiding | 11 | +75 |
| Staking | 11 | +75 |
| Tech/Trade • General | 3 |
Default | +11 |
| First Aid | 2 | +32 |
| Mapping | 3 | +35 |
| Orienteering | 6 | +44 |
| Use Prepared Herbs | 1 | +29 |
| Tech/Trade • Professional |
Default | -19 |
| Mining [E] | 2 | +21 |
| Tech/Trade • Vocational |
Default | -19 |
| Evaluate Armor | 2 | +21 |
| Evaluate Weapons | 3 | +26 |
| Urban | 1 |
Default | -22 |
| Weapon • 1H Concussion | 7 |
Default | +102 |
| Mace | 1 | +135 |
| War Hammer | 6 | +140 |
| Weapon • 1H Edged | 8 |
Default | +104 |
| Dagger | 7 | +140 |
| Hand Axe | 9 | +146 |
| Shortsword | 3 | +128 |
| Weapon • 2H | 11 |
Default | +109 |
| Battle Axe [E] | 26 | +180 |
| War Mattock [E] | 22 | +176 |
| Weapon • Missile | 1 |
Default | +82 |
| Heavy Crossbow | 1 | +100 |
| Light Crossbow | 1 | +100 |
| Short Bow | 1 | +100 |
| Weapon • Missile Artillery | 0 |
Default | +46 |
| Weapon • Pole Arms | 0 |
Default | +73 |
| Weapon • Thrown | 12 |
Default | +102 |
| Dagger [E] | 22 | +169 |
| Hand Axe [E] | 24 | +171 |
| Spear [E] | 8 | +141 |
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Skills Legend: Bonus includes profession, stat and special bonuses, as well as the category rank bonus and the skill rank bonus; it does not include item bonuses. Skills followed by [R] are learned as restricted skills. Skills followed by [E] are learned as everyman skills. Skills followed by [O] are learned as occupational skills. Specializations are indicated by a Δ. Generalizations are indicated by a ∞.
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Spell Lists
| Spell List | Type | Ranks | SCSM Base |
| - none - |
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Spells Legend: SCSM (Spell Caster Static Manuever) Base includes all static adjustment and is per RMFRP, to get RMSS equivilant add 50.
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Items
- Chain Shirt & Greaves [AT14]
- Weapons:
- Battle Axe [+180] {attachment}
- War Mattock [+176] {attachment}
- 2 Hand Axes [+146 melee, +171 thrown] {clips}
- 4 Daggers [+140 melee, +169 thrown] {sheaths and boots}
- Clothing: 2 changes of standard clothes. Heavy Leather Boots. Dark Grey Cloak.
- Other Equipment:
- Weapons Belt
- 2 Handaxe Clips
- 2 Dagger Sheaths
- Belt Pouch
- Heavy Waterproof Leather Backpack
- Battle Axe Attachment
- War Mattock Attachment
- 100' rope
- 25' twine
- Climbing Harness
- Skinning Knife
- Blanket
- 4 Large Sacks
- Small Sack
- Disarming Traps Tools [+75]
- Lockpicks [+51]
- Small Sack
- Small Sack
- 1 loaf of Waybread, 5 pounds of jerky
- Small Sack
- 2-quart waterskin
- 2-quart aleskin
- Money: 10.0000 gp [mpg.sbct] {belt pouch}
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Item Legend: Magic items signified by a ⊕. Potentially unidentified items signified by a °. Non-magical pluses and minuses are followed by a ◊. Preferred (and default) items are marked with a ‡. Bracketed items [+n] are the net bonus when the item is used by this character including his skill bonuses. Locations of items are given in brackets {location} if not obvious. Money is converted to gp equivilant.
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Property Not with the Character
Associates
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© 2004 Thomas A. Stobie, SFO - Permission to use and copy for personal use is granted.
Last revised 5 Jan 2004.