Character: Aearnes Starhand
Race: Half-elf (immortal)
Sex: Male
Player: Todd Sterrett |
Profession: Healer
Level/EP: 8 / 110,579
Realm: Channeling |
Height: 6' 6"
Weight: 205 lbs.
Age: 60 |
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Description:
Black hair, blue eyes, ...
Long Term Goals (known to party):
...
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Stats
| Stat | Temp. | Pot. | Bonus |
| Ag | 96 | 96 | +10 |
| Co | 96 | 96 | +10 |
| Me | 87 | 87 | +4 |
| Re | 88 | 88 | +4 |
| SD | 92 | 100 | +3 |
| Em | 79 | 79 | +4 |
| In | 98 | 98 | +12 |
| Pr | 98 | 98 | +13 |
| Qu | 99 | 99 | +13 |
| St | 93 | 93 | +8 |
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Resistance Rolls
| Area | RR Mods. |
| Channeling | +46 |
| Essence | +7 |
| Mentalism | +49 |
| Chan. & Ess. | +11 |
| Chan. & Ment. | +35 |
| Ess. & Ment. | +12 |
| Arcane | +24 |
| Disease | +80 |
| Fear | +19 |
| Poison | +30 |
+5 to DB & RR's vs. Cold.
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Health & Power
| Item | Factor | Value |
| Hits | Max | 138 |
| Recovery (active) | 1 /3 hr |
| Recovery (rest) | 5 /1 hr |
| Recovery (meditation) | 20 /3 hr |
| ExPs | Max | 70 |
| Recovery (active) | 1 /3 min |
| Recovery (rest) | 5 /1 min |
| Recovery (meditation) | all /30 min |
| PPs | Max | 81 |
| Recovery (active) | 1 /3 hr |
| Recovery (rest) | 6 /1 hr |
| Recovery (meditation) | 41 /3 hr |
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Initiative: 13+2d10
Base Move: 89'/round |
DB, aware w/AD (melee): +104
DB, aware w/AD (ranged): +82
DB, aware: +59
DB, unaware: +10
AT: 1 |
or DB, aware: +44
... DB, unaware: +10
... AT: 8
Current Health Impairments: none. |
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Talents:
Racial: see well in moonlight/starlight, Other: Accelerated Mending, Extra Open List (from Same Realm Other Base) x2, Fluid Wrists, Improved Martial Arts Learning Ability (NW4 to NW3), Inner Reserve (major), Instinctive Defense, Martial Arts Training (Minor), Natural Gift (Martial Arts), Rapid Diversified Spell Learner, Stat Bonus: In +3.
Flaws:
Blood-Guilt, Unusual Aura, Vow: Never Charge for Healing, Weapon Bane
Personal Martial Arts Style: Water Flowing
Strikes Degree II [+67], Nerve Strikes Degree II [+61], Sweeps Degree IV [+94], Locking Holds Degree III [+65], Adrenal Defense (takes a 30% action), Weapon Kata: Dagger [+47], Weapon Kata: Manriki Gusari [+74], Splashing Streams: All Around Defense (takes a 10% action for one opponent to negate position pen. & -2 to opponent's critical roll), & Riptide: After a critical dealing Sweep or Locking Hold, this attack may be used with 100% to OB with a Martial Arts Sweeps and if is a critical is obtained, an additional Locking Holds Critical is rolled
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Skills
| Category | Ranks |
Skill | Ranks | Bonus |
| Armor • Heavy | 0 |
Default | -4 |
| Armor • Light | 3 |
Default | +19 |
| Rigid Leather | 1 | +37 |
| Soft Leather | 2 | +40 |
| Armor • Medium | 1 |
Default | +13 |
| Chain | 1 | +31 |
| Artistic • Active | 1 |
Default | +17 |
| Dancing | 1 | +32 |
| Artistic • Passive | 2 |
Default | +18 |
| Sculpting | 2 | +39 |
| Athletic • Brawn | 1 |
Default | +15 |
| Athletic • Endurance | 3 |
Default | +19 |
Rowing | 1 | +37 |
Sprinting | 1 | +37 |
Swimming | 2 | +40 |
| Athletic • Gymnastics | 2 |
Default | +22 |
Climbing | 2 | +43 |
| Awareness • Perceptions |
Alertness | 2 | +34 |
| Sense Ambush | 2 | +34 |
| Awareness • Searching | 2 |
Default | +13 |
| Observation | 1 | +31 |
| Surveillance | 1 | +31 |
| Awareness • Senses | 0 |
Default | +17 |
| Direction Sense | 1 | +35 |
| Time Sense [E] | 2 | +38 |
| Combat Manuevers |
Default | -4 |
| Subdual | 2 | +36 |
| Communications | 8 |
Default | +13 |
| Common-speech S | 8 | +52 |
| Common-speech W | 8 | +52 |
| Grey-Elvish S | 8 | +52 |
| Grey-Elvish W | 7 | +49 |
| High Elvish S | 10 | +58 |
| High Elvish W | 10 | +58 |
| Crafts |
Default | -13 |
| Drafting | 1 | +22 |
| Rope Mastery | 1 | +22 |
| Directed Spells | 1 |
Default | +10 |
| Shock Bolts | 1 | +28 |
| Influence | 3 |
Default | +20 |
| Diplomacy | 1 | +38 |
| Leadership | 1 | +38 |
| Public Speaking | 1 | +38 |
| Lore • General | 10 |
Default | +17 |
| Culture Lore - Elven | 3 | +41 |
| Fauna Lore | 1 | +35 |
| Flora Lore | 1 | +35 |
| Heraldry | 1 | +35 |
| Martial Arts Style Lore | 5 | +47 |
| Philosophy | 1 | +35 |
| Region Lore - home world home area | 3 | +41 |
Religion - Goddess of Healing | 8 Δ | +56 +74 |
| Weapon Styles | 2 | +38 |
| Lore • Magical | 1 |
Default | +4 |
| Undead Lore | 2 | +25 |
| Lore • Obscure | 1 |
Default | -1 |
| Vital Points Lore | 1 | +17 |
| Lore • Technical | 4 |
Default | +15 |
| Herb Lore [E] | 4 | +32 |
| Martial Arts Combat Manuevers |
Default | +6 |
| Martial Arts Style: Water Flowing | 15 | +101 |
| Martial Arts Strikes | 8 |
Default | +37 |
| Nerve Strikes | 3 | +61 |
| Striking | 5 | +67 |
| Martial Arts Sweeps | 9 |
Default | +41 |
| Locking Holds | 3 | +65 |
| Sweeping | 6 | +94 |
| Outdoor • Animal | 1 |
Default | +5 |
| Animal Healing [O] - Horses | 3 | +29 |
| Animal Healing [O] - other | 0 | +5 |
| Riding - Horses | 1 | +23 |
| Outdoor • Environmental | 5 |
Default | +14 |
| Foraging [E] | 1 | +32 |
| Star Gazing | 1 | +32 |
| Survival - ? | 1 | +32 |
| Weather Watching | 2 | +35 |
| Power Awareness | 1 |
Default | +21 |
| Power Perception [R] | 1 | +39 |
| Power Manipulation |
Default | +4 |
| Channeling | 1 | +39 |
| Science/Analytic • Basic | 1 |
Default | -1 |
| Basic Math | 2 | +20 |
| Science/Analytic • Specialized |
Default | -18 |
| Self Control | 10 |
Default | +34 |
| Adrenal Stabilization [E] | 1 | +52 |
| Cleansing Trance | 1 | +52 |
| Healing Trance | 3 | +58 |
| Meditation | 3 | +58 |
| Sleep Trance | 1 | +52 |
| Stun Removal | 3 | +58 |
| Special Attacks |
Default | -9 |
| Disarm Foe: armed w. 2H | 2 | +31 |
| Disarm Foe: unarmed vs. 1H | 1 | +26 |
| Special Defenses |
Default | -20 |
| Adrenal Defense | 7 | +45 |
| Subterfuge • Attack | 0 |
Default | -5 |
| Subterfuge • Mechanics | 0 |
Default | -4 |
| Subterfuge • Stealth | 2 |
Default | +14 |
| Hiding | 2 | +35 |
| Stalking | 2 | +35 |
| Tech/Trade • General | 5 |
Default | +6 |
| First Aid [O] | 11 | +53 |
| Mapping | 1 | +24 |
| Orienteering | 1 | +24 |
| Sailing | 3 | +30 |
| Use Prepared Herbs [E] | 2 | +27 |
| Tech/Trade • Professional |
Default | -10 |
| Diagnostics | 6 | +50 |
| Second Aid [E] | 6 | +50 |
| Tech/Trade • Vocational |
Default | -10 |
| Boat Pilot | 2 | +30 |
| Cartography | 1 | +25 |
| Midwifery | 2 | +30 |
| Navigation | 1 | +25 |
| Prepare Herbs | 2 | +30 |
| Urban | 1 |
Default | +16 |
| Streetwise | 1 | +34 |
| Weapon • 1H Concussion | 0 |
Default | -4 |
| Weapon • 1H Edged | 1 |
Default | +13 |
| Dagger [R] | 1 | +31 |
| Weapon • 2H | 0 |
Default | -4 |
| Weapon • Missile | 2 |
Default | +17 |
| Composite Bow [R] | 2 | +38 |
| Weapon • Missile Artillery | 0 |
Default | -4 |
| Weapon • Pole Arms | 0 |
Default | -4 |
| Weapon • Thrown | 4 |
Default | +41 |
| Dagger | 1 | +59 |
| Manriki-Gusari | 3 | +65 |
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Skills Legend: Bonus includes profession, stat and special bonuses, as well as the category rank bonus and the skill rank bonus; it does not include item bonuses. Skills followed by [R] are learned as restricted skills. Skills followed by [E] are learned as everyman skills. Skills followed by [O] are learned as occupational skills. Specializations are indicated by a Δ. Generalizations are indicated by a ∞.
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Spell Lists
| Spell List | Type | Ranks | SCSM Base |
| Attack Avoidance | Open | 6 | +8 |
| Blood Ways | Base | 8 | +20 |
| Bone Ways | Base | 8 | +20 |
| Brilliance | Open | 6 | +13 |
| Cleansing | Base | 8 | +20 |
| Creations | Closed | 4 | +6 |
| Divine Aura | Open | 7 | +14 |
| Divine Wrath | Open | 7 | +14 |
| Life Mastery | Restricted | 0 | - |
| Liquid/Gas Skills | Restricted | 0 | - |
| Muscle Ways | Base | 8 | +20 |
| Organ Ways | Base | 8 | +20 |
| Own Realm Embedding | Restricted | 0 | - |
| Sailing Mastery | Training Pkg | 4 | +11 |
| Sea Mastery | Training Pkg | 4 | +11 |
| Shifting | Closed | 5 | +7 |
| Speed | Closed | 1 | +3 |
| Surface Ways | Base | 8 | +20 |
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Spells Legend: SCSM (Spell Caster Static Manuever) Base includes all static adjustment and is per RMFRP, to get RMSS equivilant add 50.
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Items
- Reinforced Full-Length Leather Coat [AT8]
- Weapons:
- Manriki Gusari [+59] {belt}
- 3 light Daggers [+31, thrown +65] {boot sheaths}
- Clothing: 2 changes of standard clothes. High Leather Boots. Hooded Cloak.
- Other Equipment:
- Leather Water-resistant Backpack
- Blanket
- Flint & Steel
- Knife
- 20' of rope
- Small metal pot
- 4 small sacks
- Small spade
- Spoon
- 2-quart Waterskin
- Leather Water-resistant Scroll Case
- Map of Trapio Island & Vicinty
- Map showing Outward from Trapio Island
- Starchart - Northern hemisphere showing major constellations
- simple first aid kit with bandages, small splints, and wraps.
- Weapons Belt
- Belt Pouch
- Belt Pouch w/ money
- Money: 9.1020 gp [mpg.sbct] {belt pouch}
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Item Legend: Magic items signified by a ⊕. Potentially unidentified items signified by a °. Non-magical pluses and minuses are followed by a ◊. Preferred (and default) items are marked with a ‡. Bracketed items [+n] are the net bonus when the item is used by this character including his skill bonuses. Locations of items are given in brackets {location} if not obvious. Money is converted to gp equivilant.
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Property Not with the Character
Associates
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© 2004 Thomas A. Stobie, SFO - Permission to use and copy for personal use is granted.
Last revised 25 Nov 2004.